I am relatively new to craps and DI, but from couple of months I was thinking of strategy which can applied while playing with Random Roller (I consider myself RR, because I am very new to DI).
The strategy is:
1) Just bet only one number after point is established.
2) The number can be 6 or 8 most of the time, you can also choose 5 or 9.
3) Then wait till the number rolls, fully press after every 2 hits until reach the table limit.
4) The bets will turned off in case if your number is not hit in 4 rolls.
5) The 4 rolls count resets/starts after a point established or after hitting your number.
6) If your number hits after 3 rolls, then your 4 roll counter resets and starts from 1.
7) If shooter hits his point in 3/4 rolls, then 4 rolls counter resets and start from 1, after shooter sets another point.
8) If you lost your bet 3 consecutive times, take a break.
I have been testing this online craps game from last 2 to 3 months and I was never lost money, the only danger with this strategy is continuous PSOs, in that case no DO strategy will work.
May be this kind of strategy already exits, I don't know because I am new (since one year I am playing craps)
Experts and member,
Please review my strategy and provide your valuable comments.
Single4
Moderators: 220Inside, DarthNater
Re: Single4
I don't think it's a bad play. It does not have a lot of appeal to guys like me who tend to me more action oriented. If I were going to make any modification to it at all it would be this. Wait until one roll after the point is established before placing your point. Instead of making some arbitrary decision about what number to bet once the point is established - either (1) bet the sister number to the number that's established as the point, or (2) bet the first number that rolls after the point is established, or (3) track a series of 12 - 36 rolls and bet the dominant number for the period tracked. Essentially, doing it that way lets the dice make the decision for you. My preference would be to bet the sister number to the point.
"Get in, get up, and get gone."
- Heavy
- Heavy
Re: Single4
Thanks Heavy for the suggestions, it make sense for me, and I totally agree with you as it does not appeal to action players.
Thank you Six Shooter, for the 5 count suggestion, in that case we can avoid PSO.
Thank you Six Shooter, for the 5 count suggestion, in that case we can avoid PSO.
Re: Single4
Unless the seven shows on roll 6.
The value in any sort of "count" strategy for craps is that it forces you NOT to have action on the layout. No action - no losses. So you can play longer - but not necessarily more profitably. Ultimately, if you stand at the table for one hour and expose your action to 100 decisions - or if you stand at the table five hours and expose you action to 100 decisions - the results will balance out in the end to the statistical norm or something damn close to it.
The value in any sort of "count" strategy for craps is that it forces you NOT to have action on the layout. No action - no losses. So you can play longer - but not necessarily more profitably. Ultimately, if you stand at the table for one hour and expose your action to 100 decisions - or if you stand at the table five hours and expose you action to 100 decisions - the results will balance out in the end to the statistical norm or something damn close to it.
"Get in, get up, and get gone."
- Heavy
- Heavy