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Re: Let's develop a useable negative progression for the don't

Posted: Sat May 14, 2016 6:38 pm
by Dylanfreake
That is good, JB . Having a progression with only $97 at risk is great in my opinion for players with smaller bankrolls . And it may be a good way to play for those with larger bankrolls.

Re: Let's develop a useable negative progression for the don't

Posted: Sat Dec 10, 2016 1:19 pm
by heavy
The Fibonacci progression is one of my favorites and one I use from time to time when playing the Don'ts. The progression in units is: 1 - 1 - 2 - 3 - 5 - 8 - 13 - 21 - 34 . . . and just keeps going forever in theory. Each bet is the sum of the previous two bets. You increase your bet size on a loss. After a win your next bet is the same as the last bet. The objective is to win two bets in a row for a profit. Then regress and start the progression over again. The problem comes when you have a hot hand (assuming you're flat betting the Don'ts) and someone catches a monster hand. You have to have loss limits in mind - a certain level you won't go beyond on the progression. I saw a guy lose $35K one night running a martingale on the sevens hop bet. Stupid. So you have to know when to say "whoa, screw this!" and move on.

I think we mentioned wolfbyte, aka wwwww, one of our old timers (now deceased) who liked to play around with systems. He posted about the Three-Capping strategy combined with the Neural, which is essentially a fibonacci system sold by someone who will remain nameless. wolfbyte ran multi-level progressions with stop limits. You might noodle through the forum searching for three capping or 3 capping, find those posts and explore them.

Re: Let's develop a useable negative progression for the don't

Posted: Sun Feb 09, 2020 12:43 pm
by House of Orange
Googled negative progression dice. Got this. Good read

Re: Let's develop a useable negative progression for the don't

Posted: Mon Feb 10, 2020 2:32 am
by Americraps
Al Falcons came up with a decent progression for odds on Don't. Two losses max per shooter, go rightside after 20 rolls. 1x odds,3x odds ,2x odds ,6x odds. Back to 1x on any win.

Re: Let's develop a useable negative progression for the don't

Posted: Mon Feb 10, 2020 12:35 pm
by House of Orange
Why would you not increase your line bet also? Keeping to single odds, a dp lost line bet, followed by a winning bet would increase your payout to 4x your original line bet. So a $10 lost bet goes to $20 plus single odds, seven out equals $40. As a di this seems to make more sense. You should have less sevens in the comeout and more on the point cycle. What’s wrong IMHO with with Al’s system is you lose $102 then win $70 based on point 6/8, $10 line bet. I’m sure he is basing this on other shooters, but no bet is a better way for other shooters.